Vol. 1 No. 1 (2026): May edition
Open Access
Peer Reviewed

Character Values in Traditional Ponorogo Games: A Literature Study for Alternative Learning Materials in Elementary Schools

Authors

Styo Mahendra Wasito Aji , Heri Setiawan , Mujahidin v , Agus Kichi Hermansyah , M. Farid Nurul Anwar , Ilham Syahrul Jiwandono

Published:

2026-05-09

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Abstract

The purpose of this study research is to examine traditional games in Ponorogo Regency for the development of character education values in the midst of the disruption of online games for elementary school students. The research method with literature review is not limited to the study of books but also various scientific works sourced from reputable scientific databases. The results showed (1) bathok stilts; (2) Games; (3) Gaheng Games; (4) Map Games; and (5) Antem-anteman Bal contains values that can be developed for character education. Advice for teachers is that each game can be considered to be integrated in strengthening character education, both through learning activities and play activities outside the classroom.

Keywords:

Elementary School Character Values Traditional Games

Author Biographies

Styo Mahendra Wasito Aji, State University of Surabaya

Heri Setiawan, Universitas Mataram

Mujahidin v, State University of Surabaya

Agus Kichi Hermansyah, Universitas Musamus Merauke

M. Farid Nurul Anwar, Tribhuwana Tunggadewi University

Ilham Syahrul Jiwandono, Universitas Mataram

How to Cite

Aji, S. M. W., Setiawan, H., v, M., Hermansyah, A. K., Anwar, M. F. N., & Jiwandono, I. S. (2026). Character Values in Traditional Ponorogo Games: A Literature Study for Alternative Learning Materials in Elementary Schools. Cilinaya: Journal of Primary Education, 1(1), 33–43. Retrieved from https://journal.ists.or.id/index.php/CJPE/article/view/23

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